Harvesting remains a possibility in order to gain more ADAM, but rather than rescuing the Little Sister, players will instead be allowed to adopt them. Once a Little Sister is caught, the player will again have the option of choosing the fate of the Little Sisters. Unlike the Big Daddies, she is extremely quick and arguably more powerful, able to extract ADAM from her enemies through a harvesting needle, straight into her bloodstream, which fuels "telekinetic abilities beyond anything previously thought possible".Īs a "rogue" Big Daddy, players will attempt to capture the Little Sisters from other Big Daddies who roam Rapture. The Big Sister attack will be spontaneous and unplanned, but if the player has a Little Sister with them at the time, she'll give you a warning that the Big Sister is coming. There will be several Big Sister encounters throughout the game, and she will be the most difficult enemy faced by the player in the game. One of the game's major enemies is the Big Sister, a Little Sister-Big Daddy hybrid. These sea slugs create ADAM, the genetic material for the production of Plasmids. As seen by the demo, some of the special items include first aid kits, EVE Hypos, and special sea slugs. Here the player can explore the ocean floor, recover from fights, marvel at the city from the outside and pick up special items. The player will also be able to step outside the city of Rapture into the ocean due to the diving suit they wear. Further Big Daddy abilities found in the first game, such as performing a shoulder dash, will also be an option. A new feature added is the ability to dual-wield plasmids and weapons at the same time. Alternatively, in contrast to other Big Daddies, the player may also use plasmids, while "upgrade trees" will provide unique ways to upgrade them. ![]() The weapons in the game will have several types of ammo, similar to the first game. As such, the player uses the Big Daddy's drill and rivet gun as weapons as well as some other weapons found across Rapture, though the drill does run out of fuel. The character possesses superior speed and intelligence to other Big Daddies, as well as free will. ![]() The player takes the role of "Subject Delta", the first Big Daddy and prototype for the Big Daddies seen in the original game.
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